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1933 Cadillac

This project was rendered in Unreal Engine 4. In this project I mainly focused on getting the vehicle asset done for a video game. I modeled it in Autodesk Maya and textured it in the material editor of Unreal.

Fly-Through

Model Sheets

© 2024 by Oscar Painvin All Rights Reserved.

Phone: 646 - 404 - 3323

Email: opainvin@gmail.com

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